Scene.org Demoscene News Service

Pator just does it! Bitphase - a new Atari (not only) tracker

[ Atariscne.org - News ] Pator just does it! Bitphase - a new Atari (not only) tracker

The overly talented AY-musician Pator active on the published am alpha version of a new AY/YM tracker working in the webrowser. Bitphase has a slick interface and comes with full pattern and instrument editor. This looks like a modern and flexible solution for creating AY/YM tracks.

The slick Bitphase frontend

You will find a few demo tracks in the tracker, e.g. Pator's great Kizuna track he did for the related SMFX/Joker demo

Also, there are good news in Atari matters. Timer effect support is on the plan, and of course those timer based sounds are made exportable as well. While the track has .psg  export, just today spkr/SMFX put a cherry on the cake and implemented .sndh support. So we have a new Atari tracker I would say!

SNDH-export - the most important feature, obviously!

All this raised our interest, so with the help of spkr/smfx we were able to conduct  a quick interview with the creator himself!

 

Hello Pator! You are known  as a well known musician in the AY-chip, and this tracker coded by you came quite as a surprise. What's your motivation behind it? Are you unhappy with existing tools and what do you think makes this tracker special?

I'm unhappy with vortex tracker not having good code for further expansions. So i had some ideas like virtual channels and in future sid sound but this delphi code isnt too easy to add improvements. I had to ask wbcbz for some additions, but then figured out its easier if I had my own tool that I could expand.

On top of that , its windows only exe, so on my macbook i have to use wine which makes ayumi (ay engine used in vortex tracker, also in bitphase) very slow. When compiled under WASM and running on the web, its always running good no matter the OS.

Another motivation is that whenever we made a tune for chip compos in Otomata Labs group, like TSFM (2xAY + 2xFM) tune or 2xAY 200hz tune, we had to use furnace (some people in our group are more familiar with it) - and modify its sources every time. now we can have an AY pocket knife that will support whatever we want.

And also as a bonus - i was bored and want to code something cool;)

Well, thats an adequate reason and I guess you managed that! Very nice looking tool and attitude! :) Can you elaborate a bit more on any special features? Anything more that you wanted to improve on trackers from a musicians perspective?

When composing tracks, i often had an idea for some command, some workflow improvement, i wanted to add everything i found while doing tracks but never could (example - env arp command while doing Kizuna track, or dynamic table generation needed for Sinclair QL)

And Virtual channels? What's this?

About virtual channels - the most basic example:

You have virtual channel A, virtual channel B.

virtual channel B plays some bass
virtual channel A plays a kick and snare

Whenever kick or snare plays, bass is interrupted with a kick or snare, if kick/snare ends it brings up bass back. This is tick-precise so you don't need to mix everything manually at single channel like in VT2, you dont need to create instruments that mix both kick and bass at the same time ... etc

Sounds interesting and reminds me a bit to full side chaining and yes, I can imagine scenarios where this comes very handy and saves quite some manual work.

Any further commands and functions  you longed for, implemented?

About special features: the most important thing I wanted to have is an ability to run every command in tracker not only on tones, but also on envelopes. think of vibrato, portamento, anything. thats how I did envelope arpeggios in Kizuna. So I included a special envelope column with envelope effects that work directly on envelope values in the register, instead of on the tone. in Vortex Tracker 2, I had to do some work around and calculate envelope register values myself, instead of using some dedicated feature.

For future, I would love to bring other chips into the mix. especially ones that often appear in nature alongside AY. TSFM is a perfect example - its a ZX expansion board board that contains 2xYM2203C chips, and their PSGs contain both internal implementation of our beloved YM chip and also OPN FM. There is currently no tracker that supports this. When doing a tune for it single time in my life with Otomata Labs group, we had to hack furnace a lot to make it happen. That leads to "fork hell" where you cant just share your module to your friends without explaining to them how to install a specific version of the tracker 😃 

Well, seems this misery led to something good! Atari browser tracking here we come! Thanks for taking the time to answer our questions and all the best for the project! Oh, and keep up the great music, too!

🔗 Bitphase tracker

 

PS: Thanks to spkr/smfx for the hint, help (and the sndh export)!

Meteoriks 2026 - Nominee reveal at MountainBytes on Friday 8PM

This Friday (February 27th) at 8pm CET is when we reveal the nominees of this year's Meteoriks Awards live on stage at MountainBytes! The event will be live-streamed on SceneSat (and Twitch as a backup), make sure to keep an eye out!

[Submitted by dojoe]

ROMA.EXE 2026: MBR, AROTTENBIT and Gom Jabbar Live Acts announced!

[ demoparty.net ] ROMA.EXE 2026: MBR, AROTTENBIT and Gom Jabbar Live Acts announced!

Master Boot Record (MBR), AROTTENBIT and Gom Jabbar will perform live at ROMA.EXE on Saturday, June 20, 2026!

NeoDegas: PI1 editor for Windows

[ Atariscne.org - News ] NeoDegas: PI1 editor for Windows

Excuses for lazy Atari pixel artists get more and more troublesome to make up, as "Agent_M" recently published a new PI1-oriented pixel painting tool for Windows.

NeoDegas may come handy for some quick pixels

 

Features as listed by the author:

- Full PI1 format support (load/save .PI1 files)
- 6 drawing tools: Point, Line, Rectangle, Circle, Fill, Selection
- 16-color palette with live editing (RGB sliders)
- Color swap function to reorganize your palette
- Copy/paste selections
- Undo system (10 levels)
- Magnifier window (16×16, 32×32, or 64×64)
- Status bar with coordinates and tool info
- Clean, efficient interface

🔗 NeoDegas website and download

Nah-Kolor Amiga intro/dentro collection

Here are 31 Nah-Kolor Amiga productions (intro’s and one file demos) on 5 floppies! Yes it’s true! 😉 Do enjoy!  The 5 ADF files can be downloaded in one package here: https://nahkolor.c64.page/NahKolor-OCS&ECS&AGA-Packs.zip

[Submitted by magic]

Looking for GLSL / shader wizards to create demos

[ Wanted! ] Looking for GLSL / shader wizards to create demos

Hey everyone! I’m excited to share the result of my first collaboration with an amazing shaders developer! Check it out here: https://video.gamerstavern.online/w/oCPBteRDhYpjxfwJjYgbTh During the development of this demo, I also built a custom demo engine that allows me to easily create new demos. It’s fully scripted, so adding new content is a breeze! On top of that, I mixed the music for this demo myself. However, I’m always open to incorporating music from other sources if it fits the vibe. If...

64 NOPs issue #4: Plasma! One Name to rule them all

[ Atariscne.org - News ] 64 NOPs issue #4: Plasma! One Name to rule them all

The fourth issue of this nice paper based magazine has been published in January 2026.

It also features coverage by Krusty/Benediction and spkr/SMFX on the subject of "plasma" effects, discussing the range of effects summarized under this effect label on various platforms and at different angles.

🔗 64 NOPs homepage

Phase-scrolling examples for STe

[ Atariscne.org - News ] Phase-scrolling examples for STe

TheNameOfTheGame, a long time user at the Atari-Forum recently released his take on Phase scrolling on the Atari STe.

The examples cover both infinite horizontal and vertical scrolling using a tile map. The assembler source is is available and the examples can be built with VASM, but likely easy to get going with Devpac as well.

Horizontal scroller demo in action

 

🔗 Github page with the sources and example binaries

 

Lotus 2 reworking for the Atari STE!

[ Atariscne.org - News ] Lotus 2 reworking for the Atari STE!

Whilst we’re waiting for further updates on the Thrust-resembling ‘Cavey Taxi’, Chicane has taken it on himself, to apply some of the techniques and knowledge gained in making the 50 FPS racing game ‘FaSTer’ on the STE, to update the ST version of Lotus 2.

The updates are STE-specific, so you can expect usage of the STE hardware to enhance the original’s gameplay. The STFM version being somewhat stripped down in comparison with the Amiga version according to Chicane. The aim being, as with Lotus 1, to bring this as close to the Amiga as possible.

There is a work in progress on Youtube, it is unclear when this is going to be released, or even if the whole game is going to be updated. A likely outcome could be a single level ‘proof of concept’ release. Chicane thinks that the third part may be a bit too much even for the STE to run decently.

YouTube link below. Yes it is a bit glitchy at this early stage.

Early work in progress

CiH for Atariscne.org - Feb 2026

Zeme's blog

[ Atariscne.org - News ] Zeme's blog

Vulture/Odyssey of Synergy Megademo fame (you remember their awesome guest screen "Symbiosis", do you?) published a very interesting article on his and the general Dutch demoscene roots, including some remarkable photo material. 

Odyssey's guest screen stood out of the usual ST demoscreen mass as it featured some beautiful pixel art and advanced design

Side-note for the more obsessed ones: the blog post also includes an optional "spot the havoc" riddle!

🔗 Zeme's blog

🔗 Symbiosis on Youtube

Joska drops Falcon excitement with "DINO RUN"

[ Atariscne.org - News ] Joska drops Falcon excitement with "DINO RUN"

Joska from Norway who brought us "L'Abbaye Des Morts" for the Falconsome years ago released a new funny and addictive game called:

"DINO RUN"

There are several incarnations of this type of game, which is somesort of "Flappy-Bird-On-The-Ground" and now we have a Falcon version.

Watch out for the Pterodactyl! 

🔗 https://atari.joska.no/dinorun/🔗 https://demozoo.org/productions/387581/

Old Papermags from AVH, Part 2

[ got papers? ] Old Papermags from AVH, Part 2

It turns out that we forgot to put online some of the C64 papermags that AVH/Radwar generously provided to us back in 2019. And what a treasure trove this is! A completely lost issue of CCCP (#3), a better scan of another CCCP issue (#9), and a whole bunch of Illegal issues that had been […]

Need audio for demo (Amstrad CPC 8 bits, chiptune)

[ Wanted! ] Need audio for demo (Amstrad CPC 8 bits, chiptune)

Hi, We have a demo project for this hardware. It's almost finished, and we plan to release it in 07/2026. It's a little project, and if you want to help us, feel free to contact discuss about it. We are french (GMT +1) You can consult the preview, when it was public : https://www.youtube.com/watch?v=ig1v9nPgnNc&list=PL0RgtToFfT8vXpBhipkFWY5_Oe7-mi8MJ But notice, lot of work has been done since See ya

Demoscene Report 18 February 2026

Latest news, links and releases from the active demoscene community.

Up on youtube!

[Submitted by psenough]

Bootblock Rebels fully funded

Bootblock Rebels fully funded in just 14 days! https://www.kickstarter.com/projects/bitman/bootblock-rebels/

Thank you. Seriously. Seeing Bootblock Rebels hit 100% this fast is unreal and we still have plenty of time left in the campaign. Now we can focus on pushing the project even further.

If you’ve already backed and want to help, the biggest thing you can do is still simple: share the campaign link. Post it in a relevant retro/Amiga group, a forum, or DM it to a friend who’s into Amiga, the scene, or retro computing. For a niche project like this, word of mouth makes the biggest difference.

To keep the momentum going, I’ve added two stretch goals:

€24,000 - Galahad chapter (goal reached) The planned section on tools, methods, and copy protections will be expanded into a full extra chapter added to the book. It will be written by Galahad, a long-time Amiga programmer known for game enhancements and deep technical insight - and it will include screenshots and real examples.

€30,000 - Amiga intro (goal locked) When the book is ready, an Amiga “game intro” will be released. The intro is built from an original intro source most sceners will recognize, a classic used in many "game intros". It will include a greetings scroller with backer names. It will be added to YouTube & uploaded to the major demoscene repositories.

Thank you again for making this happen. Let’s see how far we can take it.

[Submitted by bitmandk]

An interview with Thadoss of Dune (part two)

[ Atariscne.org - News ] An interview with Thadoss of Dune (part two)

In the second part of this interview we will focus on TAEDIUM VITAE, the latest Dune demo on Falcon that was released at the winter edition of SillyVenture 2025. This time I have also invited Jade (gfx) and Virgill (music) to join Thadoss (code) as they were essential parts in the making of that great demo.

I have to add that Virgill thought that his fellows had done a great job answering this interview and that he did not see what could be added. Too bad but his decision is respected.

STS: First of all, why “Taedium Vitae”? There seems to be different meanings to these ominous words and latin has never been my thing so that some explanations are more than welcome.

Gemtos 2026 registrations are open

[ Atariscne.org - News ] Gemtos 2026 registrations are open

Manu writes:

Registrations for Gemtos 2026 are open. You just need to download the registration form from the official site or request it from me via this email.

🔗 Gemtos 2026 website with registration from

Demoscene category @ ZX Spectrum GOTY Awards 2025

The ZX Spectrum GOTY awards are organized every year by a team connected to the LOAD ZX Museum in Cantanhede and the Planeta Sinclair blog. They serve to highlight some of the best videogames released in the previous year for the ZX Spectrum home computer platform.

The awards ceremony will take place at the LOAD ZX Museum in Cantanhede on the 21st of February and will also be livestreamed on the museum's youtube channel.

Associação Inércia joined efforts this year to curate a special demoscene category in the awards ceremony, highlighting with a panel of dedicated ZX Spectrum jury members the best ZX Spectrum demoscene productions of 2025.

In alphabetical order the nominees for best ZX Spectrum demo of 2025 are:

- AddMortem by Arise + Joker

- Corvet by Stardust

- No Heart Beats Forever by UriS

- Pain Gain Again by Five Finger Punch

- Parallel Visions by Otomata Labs + Virtual Vision Group

[Submitted by psenough]

Buxton Bytes 2026 - Buxton Bytes Back

[ Atariscne.org - News ] Buxton Bytes 2026 - Buxton Bytes Back

This year we are turning it up a notch with three categories to choose from.

All challenges are non competitive and purely for the fun of it, so do not be shy. All contributions are welcome at Buxton Bytes.

The gathering itself takes place from 8 - 11 May 2026. We will watch all entries together at the event, and everything will then be released afterwards via the usual channels.

Can we beat last year’s haul? Let’s find out.

 CHALLENGE 1 - SAMPLE DISKYou know the score. Make us a sample disk.

The only rule is that all data must fit on a single disk. Please prove this by submitting your entry as a .MSA or .ST file.

ST, STe, Falcon, TT and others are all welcome.Use 68k, STOS, GFA, Omicron or whatever you like. We really do not mind.

 CHALLENGE 2 - INTRO WITH RIPPED ASSETSSubmit an intro that uses ripped material.

Ripped code, graphics and or music are all encouraged. You can also include original code and assets if you want, or not at all. Reuse is art.

As above, use any language or DCK. It is all good.

 CHALLENGE 3 - “INTERESTING SCROLLTEXT”

Interpret this however you like.

No rules. All entries welcome.

 BUT WAIT, THERE IS MORE...

For the first time ever, or maybe not, entries can be submitted to multiple challenges.

So why not make a sample disk with ripped assets and an interesting scrolltext, and take part in all three in one go??

 QUESTIONSEmail us at info@buxtonbytes.co.uk

Please send entries to entries@buxtonbytes.co.uk.

The deadline for all submissions is 5pm on Saturday 9 May 2026.

 CREDITS FOR THE INVITROSText: Tronic / EffectCode: Tommy Tommy TomtomsGfx: Some teenagers from the 80sZiks: Mad Max (probably)Thanks: Tat / Avena for Minymiser

Invitros Download

All invites are STe only. Sorry everyone else.

 

 

New Amiga cracking book: Bootblock Rebels - The Hidden Stars of the Amiga Underground

A new book project, Bootblock Rebels - The Hidden Stars of the Amiga Underground, has launched on Kickstarter.

The book documents the Commodore Amiga cracking scene from its early roots in 1985 through its peak years (1990-1993) and the decline of the active scene around 1996.

Based on interviews and archival research, the book aims to capture the real mechanics and culture of the scene: the race-to-release mentality, supplier networks, bulletin board distribution, group hierarchies, rivalries, cracktros, and the behind-the-scenes economy that powered it all.

Clik here to support the kickstarter

Campaign video

[Submitted by bitmandk]

The physical deep-art-ment

[ Atariscne.org - News ] The physical deep-art-ment

Some decades ago I decided to follow the white rabbit... down the rabbit hole. Once you start collecting you stumble over more and more "easter eggs". Hidden secrets that the majority of sceners are not aware of.

Follow me down into the deeper dungeons of scene collectables that you might have never heard of before.

Note: This is not about reviewing releases and it's not about imposing my opinion on you. I simply want to show you some gems that are out there.

Let's begin with the obvious...

 

Jochen Hippel  Give It A Try [Thalion  THCD 1]

https://www.discogs.com/de/release/1808727-Jochen-Hippel-Give-It-A-Try

Thalion as a record label? Yes indeed... even if there was only one release. I guess you already know Jochen Hippel's 'Give It A Try' album from 1990. This is a hard-to-get-item. Sold on Discogs for 10 to 25 Euros... but you have to find somebody who is selling this.

I managed to buy a copy back then through ASM's (Aktueller Software Markt) mail order catalogue, which was my favourite German game magazine back in the day. All MP3s are freely available on Demozoo but it will be much harder to obtain an original release of the CD in physical form. Self-made copies are floating around in the scene.

They came up as prizes in a competition years ago... Jochen even signed them. One of these copies is in my collection as well.

Let's take a closer look into the tracks:

Demoscene Report 6 February 2026

Weekly news and latest releases from the active demoscene community. This week in particular we take a deeper look at the releases that came out of Fjälldata demoparty that took place in Sweden this past weekend.

Watch at youtube!

[Submitted by psenough]

ATARI ST music concert in Gdansk (while Silly Venture party)

Hi guys. We prepare the ATARI ST music concert. The event will take place on July 31, 2026 (Friday), at 8:00 PM, as part of the Silly Venture SE party.Location: Gdansk, ARCHE Mansion of Uphagen. Address: prof. Kieturakisa 1 Street, 80-742 Gdansk.This time, there will be chiptunes from the Atari 520ST + special effects from the Atari 400 Mini + drums and synths.Greetzzzzzzz,Yerz

https://i.ibb.co/h1Vnz98Y/SV2026-SE-concert-yerzmyey-pinokio.jpg

https://i.ibb.co/ccjBMxpq/yerz26b.jpg

[Submitted by YERZMYEY/H-PRG]

Ream RIC is looking for Amiga OCS Graphician

[ Wanted! ] Ream RIC is looking for Amiga OCS Graphician

Hello strangers! Ream RIC is looking for Graphician! We would like to level up the demogroup, and find someone who does graphics!!! So if you want to be in Ream RIC, message me on discord: losbrtkos

Nah-Kolor's Final Version of Speed #74 Amiga Pack - Gerp Edition is available.

Download here: https://nahkolor.c64.page/Speed74GerpFinal.zip- More productions added to the pack.- 11 new intro's / dentro's total on one floppy disk! (ADF file)- Interview with Chris Huelsbeck- Interview with Amiga Bill- Interview with Gerp party organizer Malmix- And much, much more inside!

Feel the need, the need for Speed!

[Submitted by magic]