Demoscene Report 13 August 2026
[Submitted by psenough]
[Submitted by psenough]
[ Atariscne.org - News ] Silly Venture 2K26 SE - a party report
Written by: Tecer
Dwór Uphagena, Gdansk, 30 July - 2 August 2026
There is a workshop in Gdansk where people build electric guitars. Beautiful and expensive ones, current waiting time: 14 months. Mayones started there in 1982, in a family garage, and forty-four years later they are shipping custom instruments to players all over the world - but the shop still works the way it worked at the beginning. You pick the woods. Somebody's hands do the rest. Every instrument that leaves the building is a series of decisions a person made on purpose.
I went there on the Friday afternoon of Silly Venture. It cost me the Shotgun tournament and one of the Silly Talks, and I would do it again, partly because it is a remarkable place and partly because it put me in exactly the right frame of mind for what was going on across town at Silly Venture.
Because that is what a demoparty is too. Seventy-four productions came out of this one, and every one of them is somebody having decided, deliberately and at length, where each byte goes.
Let me take the weekend in order.
Thursday, July 30thI arrived on time. My luggage took a more relaxed view of the schedule.
The route was via Amsterdam, and somewhere in the transfer my bag formed its own opinion about which plane to be on. Schiphol runs two flights a day to Gdansk; I was on the earlier one, and my bag, having weighed the options, chose the later. This is the best possible version of losing your luggage, and I say that as somebody who spent the intervening hours not entirely convinced of it. The bag turned up in the evening, intact, having seen slightly more of the Netherlands than I had.
Gdansk itself was packed with people. Peak summer, and on top of the usual tourist load the city was in the middle of St. Dominic's Fair, running late July to mid-August, the largest open-air market in Poland. Several hundred stalls of people selling things they made, threaded through the old town, for three weeks every summer, since the thirteenth century.
So consider the city this party takes place in: a centuries old market of handmade goods, a guitar workshop that has been carving instruments one at a time since 1982, and a hall full of people who spent their year hand-assembling code for computers that went out of production before some of those stallholders were born. Gdansk is extremely good at this sort of thing.
This was, after several Silly Ventures over the years, the first time I have stayed at the hotel on the same site as the venue - the party hall sits in a building directly behind it - and I can report that it is an enormous improvement on every other arrangement I have tried. My room was a floor or so below ground level, which suited me perfectly: dark, quiet, and a walk of moments from the compo screen. No thoughts on planning the trip back. You simply go to the party, and later you simply go back.
Gates opened at 16:00 for the traditional business of claiming a table, which at an Atari party means claiming a table and a mains socket, ideally one not shared with anybody running a CRT. I did none of that. I went over for a look, said hello to Grey, and spent a while doing the thing everybody does on the first evening - scanning the room for people whose faces seem familiar.
I did not find too many.
[ Atariscne.org - News ] New Atari ST emulators
Yes, you read that correct - emulators as in plural. Both emulators runs on all three major platforms (Linux, Windows, macOS) and are available for download.
First up is Atari System Emulator, or ASE, an open-source Atari ST emulator written in C#, using Moira, the excellent Motorola 68000 emulator written in C++.
At the moment, it can emulate an Atari STf/fm quite efficiently, with partial support for the STe. It supports .ST and .MSA disk images, as well as .STX images with copy-protection schemes. You can also manage your game and software library using a screenscraper.fr account and retrieve cover artwork and descriptions for your collection, including GameMenus such as those by Pompey Pirates, DBUG, Medway Boys, and others.
The emulator is currently under active development, and future releases will include compatibility improvements and new features.
Youtube video about ASE, and thanks to The Bit Culture for submitting the text.
🔗 Check out Atari System Emulator (ASE) at Github
Then we got NeoST, which just had its first release nicknamed "Newborn".
NeoST is an Atari ST emulator built as a teaching "hack box": instead of a black box that just runs games, it is a transparent motherboard where every chip is modelled separately and wired onto a Bus that is the memory map.
Hardware — Four machine profiles: ST, Mega ST, STE, Mega STE, from 256 KB to 4 MB of ST-RAM, with the optional hardware correctly present or absent per model (8/16 MHz 68000 cache and an MC68881 FPU socket on the Mega STE). Cycle-exact Moira 68000 core. Shifter + Glue (borders, overscan, resolution tricks, Spectrum 512, STE fine scrolling), MFP 68901, ACIA 6850 + IKBD, WD1772 FDC (writable .st/.msa/.dim, Pasti .stx), DMA/ACSI, blitter, YM2149 + STE DMA sound + Microwire/LMC1992, RTC.
Using it — GEMDOS hard disk (a host folder mounted as C:) and ACSI images; full save-states; a built-in debugger (breakpoints, watchpoints, symbols, instruction stepping, disassembly, hex view, registers); a full-screen kiosk mode driven entirely from a gamepad; opt-in CRT effects; and a deterministic neost-headless (MAME-style traces, PPM captures, RAM/audio/serial dumps) that doubles as the diagnostic tool and the regression bench.
Running titles: Enchanted Land, Super Hang-On, Lethal Xcess, The Cuddly Demos, No Cooper.
Live demo: https://habib256.github.io/neost/wasm/
NeoST is released under the GNU GPL v3. Its hardware behaviour is largely inspired from MAME & Hatari (GPLv2+), to which NeoST owes a great deal.
NeoST 0.5.2 Newborn (webAsm version) in action showing a fullscreen ST picture by Templeton. Description text nicked from the Githib page.
[ Atariscne.org - News ] Re-Falcon schematics available
The Falcon remake clone called Re-Falcon (earlier report from this spring: News on the Re-Falcon project) is now officially released on Github.
Anyone wishing to build their own Falcon from scratch are now theoretically able to do so. There are 820 components to mount and sourcing all of them is in itself quite a project, not to mention the big technical work to assemble it.
Re-Falcon populated board. Photo by Suavek.
Prototypes of Re-Falcon have proven to work well, running Falcon demos, games and other software. The Re-Falcon board is refined and does not need clock patches like many original Atari boards do. The machine is tested with CT63 and runs well without the mentioned clock patch.
Re-Falcon in traditional Falcon case and new translucent case. Photo by Suavek.
🔗 Check out the Re-Falcon schematics at Github
[ Ericade.radio news & podcasts ] [Podcast] 165. Ziphoid and the future of SceneSat
Ziphoid is the power behind the demo scene satellite that circles the parties. The one that makes sure they reach the audience. It's called SceneSat and its hard to imagine where we would be without its capability to broadcast, archive and present the output of the scene.Autumn of 2026 is soon here and Ziphoid has a brand new site, application and great plans for SceneSat. On the 18th of July 2026 he spoke with Coreus and DJ Daemon on the Edison demo party 2026 in Stockholm, Sweden. Let's go there now and hear the story.[ Ericade.radio news & podcasts ] [News] Assembly summer 2026 - from Finland with greatness
This just in - the party is over, the results are in and it sounds great. We have the playlist for you, ready in our webplayer. Enjoy fast dance hits, heavenly tracked music and even a C64 niceness in the form of a SIDtune.All of the latest news, links and releases from the active demoscene community. This week in particular we will be taking a look at releases from Pagadata, Euskal and a little bit of Assembly Summer 2026. https://youtu.be/RM4lHCuvLUA
[Submitted by psenough]
Download:
Direct: https://nahkolor.c64.page/SPEED78CaptainNAH.ZIPPouet page: https://www.pouet.net/prod.php?which=106769[Submitted by magic]
[ Wanted! ] Looking for 6502 coder
g'day, we are looking for coders at Design Generation (DSGE) we're a small group with only 3 musicians and a few PC coders we have released currently one production we create stuff for any possible platform like SNES, Amiga, C64 etc. https://demozoo.org/groups/158125/ If you're intrested, please send a message on discord: https://discord.gg/dGsHec9AF5 Regards m4v[ Atariscne.org - News ] Reservoir Gods releases new assembler/linker
Reservoir Gods bring you a brand new cross platform host assembler and linker for Atari 680x0 development. rg-asm is a universal assembler, supporting the entire 68k family from 68000 to 68060, 68881/68882 FPUs and all Coldfire CPUs. Compatible with a huge range of existing atari assemblers (Devpac, vasm, rmac & more) your existing code will just work, no changes needed: https://rg.atari.org/tools/rg-asm/dialects.html Output includes GEMDOS PRG executables, linkable objects for C toolchains, and raw binaries. Symbol tables can be embedded (DRI, GST) or written as extern sidecars. rg-asm v0.7.0 output Built on a full 680x0 emulation core, rg-asm reports per-instruction cycle costs on each CPU, understands 68000/010 pipeline pairing, and can not only optimisze for size but also peephole optimise and reorder instructions to be more efficient. Metrics include per instruction diagnostics of CPU costs, function and application level sizes and cycle costs. All the metrics can optionally be output to JSON for processing by other tools. It's a single binary with no dependencies. Just unzip and run. 🔗 Read more and download at the Reservoir Gods site[Submitted by psenough]
Thanks to everyone who contributed to the Drone Light Show Compo so far – we got some awesome entries in, and with all the permissions right on track, the compo is a go!
However, we still have some drone flight minutes to fill, which is why we decided to extend the deadline to this Sunday, 02.08.2026 23:59:59 CEST.
Don't miss out on seeing your creation in the sky – get something done this weekend! All technical details can be found in the compo rules.
The sky is the limit!
[Submitted by darya]
[Submitted by magic]
[ Ericade.radio news & podcasts ] [Podcast] 164. A bright Friday at Edison demo party 2026
We went live from the Edison demo party on the 17th of July at 4pm CET. Follow along as DJ Daemon and Coreus talk about what's happening, line up some really great tracker music classics never heard on the station and also meet Triad's own Frost.[ Ericade.radio news & podcasts ] [News] Pågadata just ended - listen to their best tracker tunes
Pågadata 2026 here in Sweden ended yesterday and produced a number of great tracker tunes in the Amiga and wild competitions. Now we have the best of those in a good playlist, so you can give them some love as well.[ Ericade.radio news & podcasts ] [News] Load up 13 new tracks from Edison 2026 in your web browser
The demo scene delivers again! Edison 2026 may be over, but we will not forget the great tunes it delivered anyday soon. Here are the tunes, ready to rock your speakers.[ Atariscne.org - News ] Five Fingers Punching hard at Edison party!
The Stockholm-based and usually more PC and Commodore centered Edison party 2026 brought a surprising release: "Tic Tac Finger" by Five Finger Punch (FFP) for Atari XL/XE with 64 KB of RAM. The demo is a very positive multipart demo supported by catchy Maze music. You will find refreshing ideas and a demo playing a bit with the Atari-Commodore rivalry.
The demo ranked first place in the oldschool demo compo.
Thanks for this lovely surprise, FFP!
The demoscene report brings you all of the latest news, links and releases from the active demoscene community. This week in particular we take a look at the releases from DiHalt Summer that took place in the Russian woods, then we cover Lost Party that took place in Poland and the small Vammala party in Finland. https://youtu.be/8xJ6cq3GTzE
[Submitted by psenough]
[ Wanted! ] Nectarine Demoscene Radio is looking for new jingles - An open call for musicians!
Are you a scene musician who wants to boost your scene cred? Are you a veteran musician eager to have more recognition? Nectarine Demoscene Radio (scenestream.net) -- the first and oldest demoscene radio online -- is looking for new radio jingles, because we got too many old jingles with our old web address in 'em! • THE EASY WAY You can give us permission to use a snippet of your scene music in our jingles -- and our mods and admins will do the rest! Additionally, you can record a brief voiceover...[ demoparty.net ] Deadline 2026: Remote entries only for executable and wild / animation compos
Good day everyone! 🌴🦩 While we’re slowly starting to prepare the resort for you we have two important announcements to make:
🐠 In order to avoid preselection in graphics and music compos, this year we will only accept remote entries for all executable, wild and animation compos!
🐠 Due to the popularity of the party in the recent years we unfortunately can’t guarantee a table space for everyone anymore. Therefore we advise you to come early if you need a table space for the entire time and would like to kindly ask you to only occupy as much table space as needed, so that other fellow sceners can get a place to work as well.
Thank you for your understanding, dear beloved visitors of the Apocalypso. Keep calm and carry on.
[ Atariscne.org - News ] Silly Venture 2026 SE - It’s getting closer!
It’s time for the next summer party!
After the small(ish) but perfectly formed Sommarhack party at the start of July, the onset of Silly Venture Summer Edition is crashing through for the end of the month.
I’m going to let the big man himself, Michal M. tell us more.
Here's the link to the main site landing page.
There is also an Atari Forum topic for the party.
Things to take note of especially.
T-Shirt ordering stops on the 22nd July at 08.00hrs. T-Shirts can be collected in person or posted later on.
The link to upload competition entries on the main site is now available, after some delays.
It looks like there is more happening this time around, than at the last summer edition, if rumours are correct?
Unfortunately I’m not going this time around, due to a combination of personal and wider issues, but we’ll see for November, eh!
CiH - For Atariscne, July 2026.
[ Atariscne.org - News ] ExtenDOS 4.11 released
Mikro writes: When I was working on a new ScummVM release, I realised that its new features would allow users not only run ScummVM on standard TT/Falcon but also to easily play sampled music directly from a CD. So instead of the usual testing setup (Falcon with CT60) I booted into the 030 mode with intention of recording a nice video of me playing The Secret of Monkey Island off my SCSI CD drive. Imagine my surprise when all I got was a black screen as soon as I started the game. It took me quite a while (and dedusting many of the long forgotten memories of how to set up various CD drivers like ExtenDOS, Spin!, SCSI Tools or Egon CD...) to pinpoint the exact culprit (it would work nicely in CT60, FreeMiNT, EmuTOS, from IDE HDD drive, from USB CD drive, ...) but in the end it was a small but nasty issue in ExtenDOS CD.BOS SCSIDRV driver. Fortunately, Roger Burrows is still around and kind enough to take a look so I'm happy to announce that he has just released ExtenDOS 4.11 which fixes the nasty issue: http://www.anodynesoftware.com/e4/main.html.So I was able to record that Video after all.
[Submitted by psenough]
[ Atariscne.org - News ] Chip 'n Tell by SYNC
At Sommarhack earlier this month Troed of SYNC released a new tool that will be of help to many people.
Have you ever wondered which tune plays in a demo screen or cracktro? Wading through dozens and dozens of SNDH-files before you finally find the correct one.
Well those days are over.
Send a recording of the music to Chip 'n Tell and it will identify the track in seconds, or it can even work in continuous mode to identify tracks live as they play.
Chip 'n Tell by Troed / SYNC
[ Atariscne.org - News ] CT60 TOS 1.05 20260715 has been released
After mikro released his updated TOS 1.03e he also bugged me to dedust my old sources.
So here is the current CT60 TOS 1.05 20260715 by tSCc.
Rebased on 1.03e with further 1.05 fixes merged.
mikro ist schuld!
Get it at https://insane.tscc.de/
Changelog at the github link on my page.
-insane/Rabenauge^tSCc