{
    "lastBuildDate": "Mon, 22 Jun 2026 14:43:33 +0200",
    "items": [
        {
            "id": 357,
            "title": "CT60 TOS 1.03e has been released",
            "contents": "<p>[ <b>Atariscne.org - News<\/b> ] <a href=\"https:\/\/atariscne.org\/news\/index.php\/ct60-tos-1-03e-has-been-released\">CT60 TOS 1.03e has been released<\/a><\/p>\n<em>Mikro writes:<\/em>\n\u00a0\nI'm no fan of cross-posting news but with the current\u00a0<a href=\"http:\/\/atari-forum.com\">atari-forum.com<\/a> issues where many people can't reach it properly I guess I can make an exception. :)\n\u00a0\nSo yeah, I have published a new version of CT60 TOS, the \"firmware\" for all CT60, CT63 and CT60e accelerators. It\u00a0has been on my TODO list since forever. Sometimes I was really close, then lost motivation \/ got stuck, then discovered new bugs, postponed again etc etc... so I'm really relieved and happy to announce a modest update to our beloved CT60 TOS: <a href=\"https:\/\/github.com\/mikrosk\/ct60tos\/releases\/tag\/1.03e\">https:\/\/github.com\/mikrosk\/ct60tos\/releases\/tag\/1.03e<\/a>\n<br>Everything is explained in the release notes, and this time (unlike 1.03d), the release is \"real\", built from source codes, no binary patching whatsoever. So finally we can start fixing bugs without too much hassle (well, for CT60 TOS image creation one still needs to boot into EasyMiNT 1.70 with its old gcc and mintlib ... a decade ago I had this fixed but that was for a later version and I haven't backported the build scripts back yet).<br><br>I encourage you to try it out, if something doesn't work, there's always the easy way to reflash it back to 1.03c.<br><br>Opening issues on github is appreciated, too.\n\u00a0\n<p>--\u00a0<\/p>\n\n\n<a href=\"http:\/\/mikro.atari.org\" target=\"_blank\" rel=\"noopener\">http:\/\/mikro.atari.org<\/a>\n\n\n",
            "pubDate": "Mon, 22 Jun 2026 06:47:01 +0200",
            "url": "https:\/\/news.scene.org\/news\/357\/ct60-tos-1-03e-has-been-released"
        },
        {
            "id": 356,
            "title": "Looking for coders for a multiplatform group",
            "contents": "<p>[ <b>Wanted!<\/b> ] <a href=\"https:\/\/wanted.scene.org\/post\/295\/looking-for-coders-for-a-multiplatform-group\">Looking for coders for a multiplatform group<\/a><\/p>\nHi there, I&#039;m D\/V \/ NewLine \nI&#039;m specifically looking for people that can code for c64, vic-20 and many other computers (if you can code for any of them, please tell me)\n\nMy group is active and people can still join it\n\nI can code a little for c64 and made a few code releases to my group \n\nplease, if you have a CSDb and demozoo account, also tell me\n\nContact me;\nDiscord: dslashvtrash\nEmail: danielveronski@gmail.com\n\n\nSee you there\n",
            "pubDate": "Fri, 19 Jun 2026 19:02:01 +0200",
            "url": "https:\/\/news.scene.org\/news\/356\/looking-for-coders-for-a-multiplatform-group"
        },
        {
            "id": 355,
            "title": "Demoscene Report 19 June 2026",
            "contents": "Latest news, links and releases from the active demoscene community. This week in particular: a look at the releases from NOVA demoparty in the UK. <a href=\"https:\/\/youtu.be\/8NOWksCkFcQ\">https:\/\/youtu.be\/8NOWksCkFcQ<\/a>\n<p>[<b>Submitted by psenough<\/b>]<\/p>",
            "pubDate": "Fri, 19 Jun 2026 15:03:59 +0200",
            "url": "https:\/\/news.scene.org\/news\/355\/demoscene-report-19-june-2026"
        },
        {
            "id": 354,
            "title": "Looking for Coder ( PC primary, Amiga and C-64 secondary",
            "contents": "<p>[ <b>Wanted!<\/b> ] <a href=\"https:\/\/wanted.scene.org\/post\/294\/looking-for-coder-pc-primary-amiga-and-c-64-secondary\">Looking for Coder ( PC primary, Amiga and C-64 secondary<\/a><\/p>\nT.S.A - The Solaris Agency \/ DevLab T.S.A ( Makerspace Project ) is looking for a Coder \/ Graphican.\n\nWe are a project active in both the demoscene and the makerspace community. Notably, we established our own makerspace in Wuppertal, Germany, in 2020. Beyond digital art, our activities include 3D printing, CNC machining, milling, turning, electronics, and upcycling.\n\nWe are looking for a coder for our demoscene division. While the PC is the primary focus, work on the C64 and Amiga would also...\n",
            "pubDate": "Thu, 18 Jun 2026 15:10:01 +0200",
            "url": "https:\/\/news.scene.org\/news\/354\/looking-for-coder-pc-primary-amiga-and-c-64-secondary"
        },
        {
            "id": 353,
            "title": "Looking for 6502\/Z80 coders",
            "contents": "<p>[ <b>Wanted!<\/b> ] <a href=\"https:\/\/wanted.scene.org\/post\/293\/looking-for-6502-z80-coders\">Looking for 6502\/Z80 coders<\/a><\/p>\nwe at alembic (ambc) are looking for coders\nwe&#039;re a small international group, we had two productions this year\nyou might&#039;ve seen\/heard our stuff at revision or nova\n\nwe&#039;re specifically dabbling in platforms based on 6502 assembly and z80 assembly\nAMIGA and MS-DOS coders are also very much appreciated\n\nhttps:\/\/demozoo.org\/groups\/145233\/\n\nif you&#039;re interested please shoot me a message on discord!! (0pixelated0)\n\n",
            "pubDate": "Tue, 16 Jun 2026 23:22:01 +0200",
            "url": "https:\/\/news.scene.org\/news\/353\/looking-for-6502-z80-coders"
        },
        {
            "id": 352,
            "title": "men's zip-up sweatshirt without hood XL and XXL",
            "contents": "<p>[ <b>scenemarket \u2013 latest listings<\/b> ] <a href=\"https:\/\/scene.market\/listings\/43\">men&#039;s zip-up sweatshirt without hood XL and XXL<\/a><\/p>\n<p><strong>[Offer]<\/strong> Print \u00b7 Buy me a drink <em>(by MAT64)<\/em><\/p><p>&#34;POKE 53281,0&#34; so that&#39;s why are black<\/p><p>Interested? <a href=\"https:\/\/scene.market\/listings\/43\">Claim this item<\/a> \u2014 or <a href=\"https:\/\/scene.market\">list your own stuff for free<\/a>.<\/p>\n",
            "pubDate": "Tue, 16 Jun 2026 21:04:01 +0200",
            "url": "https:\/\/news.scene.org\/news\/352\/men-s-zip-up-sweatshirt-without-hood-xl-and-xxl"
        },
        {
            "id": 351,
            "title": "Looking for a logo for the next intro",
            "contents": "<p>[ <b>Wanted!<\/b> ] <a href=\"https:\/\/wanted.scene.org\/post\/292\/looking-for-a-logo-for-the-next-intro\">Looking for a logo for the next intro<\/a><\/p>\nI&#039;m looking for a logo for use with the intro. Any format is fine, but preferably BMP.\n\nThis is a one-off project.\n",
            "pubDate": "Sun, 14 Jun 2026 13:03:01 +0200",
            "url": "https:\/\/news.scene.org\/news\/351\/looking-for-a-logo-for-the-next-intro"
        },
        {
            "id": 350,
            "title": "Demoscene Report 12 June 2026",
            "contents": "All the latest news, links and releases from the active demoscene community, this week in particular a look at the releases from Graffathon in Finland and X party in the netherlands. <a href=\"https:\/\/youtu.be\/aI2WgQLFhmQ\">https:\/\/youtu.be\/aI2WgQLFhmQ<\/a>\n<p>[<b>Submitted by psenough<\/b>]<\/p>",
            "pubDate": "Fri, 12 Jun 2026 17:27:10 +0200",
            "url": "https:\/\/news.scene.org\/news\/350\/demoscene-report-12-june-2026"
        },
        {
            "id": 349,
            "title": "New Trick And No Treat - A Cautionary Tale",
            "contents": "<p>[ <b>Atariscne.org - News<\/b> ] <a href=\"https:\/\/atariscne.org\/news\/index.php\/new-trick-and-no-treat-a-cautionary-tale\">New Trick And No Treat - A Cautionary Tale<\/a><\/p>\n<p>When dealing with hardware like the ST, one of the most valued currencies back in the day were the so-called \"hardware tricks\"<a href=\"https:\/\/atariscne.org\/news\/#1\"><strong>1<\/strong><\/a>. The limitations of the ST were so severe, that everything that helped mitigate that, even a\u00a0<em>little<\/em>, was very, very welcome. May this be <a href=\"https:\/\/demozoo.org\/productions\/140081\/\" rel=\"noopener\">bigger 800k floppy disk formats<\/a>, <a href=\"https:\/\/demozoo.org\/productions\/121268\/\" rel=\"noopener\">mixed resolutions<\/a>, <a href=\"https:\/\/sndh.atari.org\/?ID=425\">buzzer<\/a>\/<a href=\"https:\/\/demozoo.org\/music\/114657\/\">digi-<\/a>\/<a href=\"https:\/\/sndh.atari.org\/?ID=4203\">SID-sound<\/a>, <a href=\"https:\/\/demozoo.org\/productions\/76617\/\" rel=\"noopener\">the<\/a> <a href=\"https:\/\/demozoo.org\/productions\/76582\/\" rel=\"noopener\">various<\/a> <a href=\"https:\/\/demozoo.org\/productions\/77838\/\" rel=\"noopener\">overscan<\/a> <a href=\"https:\/\/demozoo.org\/productions\/278825\/\" rel=\"noopener\">types<\/a> and of course the king of the playground - hardware scrolling. Especially the last one was very shushed about by the people in the know and if one managed to catch a glimpse of how that specific magic machinery worked - oh boy, it was mind-boggling.<\/p>\n<p>I am sure we all remember seeing the\u00a0<a href=\"https:\/\/demozoo.org\/productions\/124147\/\" rel=\"noopener\">TCB Fullscreen<\/a>, <a href=\"https:\/\/demozoo.org\/productions\/78595\/\" rel=\"noopener\">the ULM Scroller Fullscreen<\/a> or hearing the buzzer or even <a href=\"https:\/\/demozoo.org\/productions\/72564\/\" rel=\"noopener\">YM-SID-sounds<\/a> for the first time - this sense of the world expanding, like literally, is hard to explain - let alone to reproduce. The fact that this machine <em>still<\/em>\u00a0produces new hardware tricks up to this day - like various new <a href=\"https:\/\/clarets.org\/steve\/projects\/2021_ym2149_sync_square.html\" rel=\"noopener\">YM effects<\/a>, <a href=\"https:\/\/demozoo.org\/productions\/312271\/\" rel=\"noopener\">generalized 4-bit hardware-scrolling<\/a>, <a href=\"https:\/\/www.atari-forum.com\/viewtopic.php?t=34108\" rel=\"noopener\">new screen resolutions<\/a> just to name a few, is simply astonishing and keeps the platform interesting and challenging at the same time.<\/p>\n<p>That's why the idea came up to take you, dear reader, on a small journey to where a new hardware trick gets discovered - and then even further down into it's ultimate culmination in... failure.<\/p>\n\n",
            "pubDate": "Wed, 10 Jun 2026 20:28:01 +0200",
            "url": "https:\/\/news.scene.org\/news\/349\/new-trick-and-no-treat-a-cautionary-tale"
        },
        {
            "id": 348,
            "title": "The physical deep-art-ment - Side B",
            "contents": "<p>[ <strong>Atariscne.org - News<\/strong> ] <a href=\"https:\/\/atariscne.org\/news\/index.php\/the-physical-deep-art-ment-side-b\">The physical deep-art-ment - Side B<\/a><\/p>\r\n<p>And Lotek Style's excursion in the realms of Atari related physical audio releases continues... enjoy!<\/p>\r\n<p>&nbsp;<br><\/p>\r\n<p><a href=\"https:\/\/www.discogs.com\/de\/release\/17420488-gadestRing-gadestRing-gadestRing-SYNERGY\">https:\/\/www.discogs.com\/de\/release\/17420488-gadestRing-gadestRing-gadestRing-SYNERGY<\/a><\/p>",
            "pubDate": "Fri, 05 Jun 2026 12:00:01 +0200",
            "url": "https:\/\/news.scene.org\/news\/348\/the-physical-deep-art-ment-side-b"
        }
    ]
}