[Podcast] 6. BAD (AND SOME GOOD) GAME ENDINGS
[ Ericade.radio news & podcasts ] [Podcast] 6. BAD (AND SOME GOOD) GAME ENDINGS
You fought the good fight! The baddies are dead and blown to smithereens and the fair maiden is by your side throwing ever loving glances at you. And then? “Conga-rats a winner is you. The princess is in another castell”. The message drives you to the wall. “I fought 30 hours for this!!! WTF!!!!”.”Playlist:
00:00 Jingle - Top of the hour - Good evening
00:05 DJ Daemon speaks.
00:38 Amiga - CALL_DI_
01:21 DJ Daemon speaks.
02:35 Amiga - MOONG
05:42 DJ Daemon speaks.
10:03 Amiga - LISBONFE
12:36 DJ Daemon speaks.
16:09 Amiga - lee-banyard-music3
18:50 DJ Daemon speaks.
20:39 Amiga - Pools of Poison
25:25 DJ Daemon speaks.
28:15 Dr. Awesome - Exotic 1
30:01 Jingle - True oddities
30:07 DJ Daemon speaks.
32:40 Amiga - LETTHERE
38:42 DJ Daemon speaks.
40:16 Amiga - silents-tune-fin
45:22 DJ Daemon speaks.
46:26 Amiga - lotusii
49:05 DJ Daemon speaks.
49:14 Jingle - stuck in our mother's basement since the 80s
49:16 DJ Daemon speaks.
51:21 Amiga - kaffe35
57:38 DJ Daemon speaks.
58:21 Amiga - KEEPSTEA
Production notes:
This is one of the last times I allowed myself to ad-lib long narratives. While I'm fairly good at narrating, I can get stuck trying to end sentences and also get too talky. But it's still pretty decent storytelling.
Colophone:
Not really a specific thought behind the title.
Some of the speech is affected by a too active noise gate. I stopped using that feature later as the noise background in the room is pretty tolerable.
Tags: Storytelling, Host: DJ Daemon, 2020, Retro gaming